StellarisDB · Stellaris tool answer · unofficial
Research path to Quandary Weaver
Quandary Weaver (tier 5 society, rare) needs no other technology; the path costs 70,000 base research (1 to research, starting technologies free). Opening the tiers on the way takes 34 more technologies (134,250), so the whole climb is about 204,250. As a rare technology it is drawn less often.
Open this in the interactive tool →| Technology | Area | Tier | Base cost |
|---|---|---|---|
| Quandary Weaver | Society | 5 | 70000 |
| Technology | Area | Tier | Base cost |
|---|---|---|---|
| Doctrine: Space Combat | Society | 1 | 1000 |
| Eco Simulation | Society | 1 | 1000 |
| Living Test Subjects | Society | 1 | 1000 |
| Societal Unification | Society | 1 | 1000 |
| Adaptive Bureaucracy | Society | 1 | 1250 |
| Climate Control Network | Society | 1 | 1250 |
| Atmospheric Filtering | Society | 2 | 1500 |
| Colonial Bureaucracy | Society | 2 | 2000 |
| Effective Bureaucracy | Society | 2 | 2000 |
| Enhanced Cryosleep Sedatives | Society | 2 | 2000 |
| Frozen World Habitats | Society | 2 | 2000 |
| Galactic Archivism | Society | 2 | 2000 |
| Agrarian Utopias | Society | 3 | 4000 |
| Galactic Bureaucracy | Society | 3 | 4000 |
| Georadiation Terraforming | Society | 3 | 4000 |
| Voidworm Immunity | Society | 3 | 4000 |
| Centralized Command | Society | 3 | 5000 |
| Combat Training | Society | 3 | 4000 |
| Terrestrial Sculpting | Society | 2 | 3000 |
| Climate Restoration | Society | 4 | 8000 |
| Stellar Expansion | Society | 2 | 2500 |
| Manifest Destiny | Society | 4 | 10000 |
| Interstellar Campaigns | Society | 2 | 3000 |
| Galactic Campaigns | Society | 4 | 8000 |
| Doctrine: Reactive Formations | Society | 2 | 3000 |
| Doctrine: Interstellar Warfare | Society | 3 | 5000 |
| Doctrine: Fluid Fleet Templates | Society | 4 | 8000 |
| Doctrine: Fleet Support | Society | 1 | 1250 |
| Doctrine: Support Vessels | Society | 2 | 2500 |
| Doctrine: Interstellar Logistics | Society | 3 | 4000 |
| Doctrine: Fleet Liaisons | Society | 4 | 12000 |
| Hostile Environment Adaptation | Society | 2 | 3000 |
| Foreign Soil Enrichment | Society | 3 | 6000 |
| Eco-Integration Studies | Society | 4 | 12000 |
How it is worked out
- Base costs before empire size and difficulty (Stellaris Cygnus v4.5.2 (9776)). Research is drawn: each area offers 3 options at a time, so the game may not offer them in this order.
- A tier opens after 6 technologies of the tier before it in the same area; the tier openers above are our estimate of the cheapest way there.
From Stellaris Cygnus v4.5.2 (9776), read from the game files by StellarisDB (unofficial, not affiliated with Paradox Interactive). Same rules as the tool on the site. JSON: add format=json. All tools: https://stellarisdb.com/calc