StellarisDB

Synaptic Resonator

Resource building

Synaptic Resonator is a resource building in Stellaris 4.5.2. It costs 1,500 Alloys, 300 Rare Crystals, 600 Advanced Logic and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Rare Crystals a month. It needs Synaptic Resonator.

Cost
1,500Alloys300Rare Crystals600Advanced Logic
Upkeep
5Energy Credits1Rare Crystals
Build time
480 days
Housing
—
ID
building_lathe_resonator

Jobs Synaptic Resonator adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Adds no jobs.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
1,500Alloys300Rare Crystals600Advanced Logic
Upkeep a month
5Energy Credits1Rare Crystals

What Synaptic Resonator does

Only in some cases
    • +100%Upkeep from Jobs
    • +1%Resources from Jobs
    when…
    • Always

How to unlock Synaptic Resonator

Shown when (potential)
  • Planet class: Synaptic Lathe

In the game

Resonators harness and redirect the cognitive potential of stray thoughts and autonomic systems, leading every single chip to increase the efficiency of its closest processing neighbors.

ID

building_lathe_resonator

Synaptic Resonator: questions

How much does Synaptic Resonator cost in Stellaris?

1,500 Alloys, 300 Rare Crystals, 600 Advanced Logic, 480 days to build; upkeep 5 Energy Credits, 1 Rare Crystals a month (common/buildings, base values).

What is the ID of Synaptic Resonator?

building_lathe_resonator (common/buildings, Stellaris 4.5.2).

Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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