| 4 | Biological Lithoid | +20% Physicist Workforce, +20% Bureaucrat Workforce | trait_chromalogs |
| 4 | Biological Lithoid | +20% Researcher Workforce, -1 Leader Maximum Negative Traits | trait_erudite |
| 4 | Biological | +20% Habitability | trait_extremely_adaptive |
| 4 | Biological Lithoid | +20% Pop Growth Speed, -5% Pop Housing Usage | trait_fertile |
| 4 | Biological Lithoid | +15% Job Efficiency, -100% Species Leader Exp Gain | trait_nerve_stapled |
| 4 | Biological Lithoid | +30% Habitability, +5% Job Efficiency | trait_robust |
| 4 | Biological Lithoid | +1 Effective Leader Skill Level, -50% Army Damage Taken | trait_spatial_mastery |
| 4 | Biological Lithoid | +80 Leader Lifespan | trait_venerable |
| 3 | Biological Lithoid | +100% Army Health | trait_drake_scaled |
| 3 | Biological Lithoid | — | trait_genetic_memory |
| 3 | Biological Lithoid | +50% Pop Upkeep | trait_inorganic_breath |
| 3 | Biological Lithoid | +25% Metallurgist Workforce, +25% Artisan Workforce | trait_natural_machinist |
| 3 | Biological Lithoid | — | trait_tiyanki |
| 3 | Biological Lithoid | -30% Pop Housing Usage, +10% Habitability | trait_shelled |
| 3 | Biological Lithoid | +40% Army Damage, +5% Worker And Simple Drone Cat Bonus Workforce | trait_very_strong |
| 3 | Biological Lithoid | — | trait_auto_mod_biological |
| 3 | Biological Lithoid | +0.8 Species Minimum Habitability | trait_voidling |
| 2 | Biological | +10% Habitability | trait_adaptive |
| 2 | Lithoid | +10% Habitability | trait_adaptive_lithoid |
| 2 | Biological Lithoid | +15% Farmer Workforce | trait_agrarian |
| 2 | Biological Lithoid | -10% Pop Housing Usage, +10% Worker And Simple Drone Cat Bonus Workforce | trait_aquatic |
| 2 | Biological Lithoid | — | trait_plantoid_budding |
| 2 | Biological Lithoid | +20% Influential Jobs Bonus Workforce | trait_charismatic |
| 2 | Biological Lithoid | +30% Governing Ethics Attraction | trait_conformists |
| 2 | Biological Lithoid | — | trait_lithoid_budding |
| 2 | Biological | +100% Job Efficiency for Livestock | trait_delicious |
| 2 | Biological Lithoid | -10% Empire Size from Pops | trait_docile |
| 2 | Biological | +100% Job Efficiency for Livestock | trait_ductile |
| 2 | Biological Lithoid | — | trait_egg_laying |
| 2 | Biological Lithoid | — | trait_humanoid_existential_iteroparity |
| 2 | Biological Lithoid | 0% Happiness | trait_familial |
| 2 | Lithoid | +100% Job Efficiency for Livestock | trait_felsic |
| 2 | Biological Lithoid | +1 Effective Commander Skill Level, -30% Army Damage Taken | trait_flight |
| 2 | Biological Lithoid | — | trait_lithoid_gaseous_byproducts |
| 2 | Biological Lithoid | — | trait_incubator |
| 2 | Biological Lithoid | +15% Miner Workforce | trait_industrious |
| 2 | Biological Lithoid | +15% Technician Workforce | trait_ingenious |
| 2 | Biological Lithoid | +10% Researcher Workforce | trait_intelligent |
| 2 | MachineMechanical | -1% Robot Upkeep, -1% Pop Amenities Usage | trait_interconnected |
| 2 | Biological Lithoid | — | trait_invasive |
| 2 | Biological | +50% Habitability, +15% Pop Growth Speed | trait_nivlac |
| 2 | Biological Lithoid | +10 Leader Lifespan, +100% Worker And Simple Drone Cat Bonus Workforce | trait_photoadaptive |
| 2 | Biological Lithoid | +10% Tomb World Habitability, +10% Happiness | trait_plantoid_radiotrophic |
| 2 | Biological | +10% Pop Growth Speed | trait_rapid_breeders |
| 2 | Lithoid | +10% Pop Growth Speed | trait_rapid_breeders_lithoid |
| 2 | Biological LithoidMechanical | +5% Trader Workforce | trait_reavers |
| 2 | Biological Lithoid | — | trait_lithoid_scintillating |
| 2 | Biological Lithoid | -15% Pop Upkeep, -60% Pop Upkeep | trait_seasonal_dormancy |
| 2 | Biological | — | trait_shell_slag |
| 2 | MachineMechanical | +10 Leader Lifespan, +100% Worker And Simple Drone Cat Bonus Workforce | trait_solar_cells |
| 2 | Biological Lithoid | +50% Livestock Workforce | trait_spare_organs |
| 2 | Biological Lithoid | +25% Trader Workforce | trait_thrifty |
| 2 | Biological Lithoid | — | trait_unbreakable_resolve |
| 2 | Biological Lithoid | +25% Monthly Organic Pop Growth Multiplier, -5% Pop Housing Usage | trait_vat_grown |
| 2 | Biological Lithoid | — | trait_lithoid_volatile_excretions |
| 2 | MachineMechanical | -10% Pop Housing Usage, +10% Worker And Simple Drone Cat Bonus Workforce | trait_robot_aquatic |
| 1 | Biological Lithoid | -75% Job Efficiency for Undesirables | trait_acidic_vascularity |
| 1 | Biological Lithoid | +0.3 Species Minimum Habitability, -5% Pop Amenities Usage | trait_bioadaptability |
| 1 | Biological Lithoid | +10% Physicist Workforce, +20% Army Health | trait_camouflage |
| 1 | MachineMechanical | +7% Engineer Workforce, +5% Pop Energy Upkeep | trait_defence_drones |
| 1 | Biological Lithoid | -10% Pop Housing Usage | trait_communal |
| 1 | Biological Lithoid | -10% Pop Consumer Goods Upkeep | trait_conservational |
| 1 | Biological | 0 Edict Fund | trait_crucible_community |
| 1 | Biological Lithoid | +20 Leader Lifespan | trait_enduring |
| 1 | Biological Lithoid | +50 Leader Lifespan | trait_exotic_metabolism |
| 1 | Biological Lithoid | +15% Army Damage, +10% Leader Lifespan | trait_limited_regeneration |
| 1 | Biological Lithoid | -35% Resettlement Cost | trait_nomadic |
| 1 | Biological Lithoid | +15% Engineer Workforce | trait_natural_engineers |
| 1 | Biological Lithoid | +15% Physicist Workforce | trait_natural_physicists |
| 1 | Biological Lithoid | +15% Biologist Workforce | trait_natural_sociologists |
| 1 | Biological Lithoid | +2% Happiness, +0.3 Species Minimum Habitability | trait_noxious |
| 1 | — | +25% Trader Workforce | trait_nuumismatic_administration |
| 1 | Biological Lithoid | — | trait_plantoid_phototrophic |
| 1 | Biological | — | trait_pyroclastic |
| 1 | Biological Lithoid | +10% Species Leader Exp Gain | trait_quick_learners |
| 1 | Biological Lithoid | +100% Researcher Workforce, +100% Metallurgist Workforce | trait_recursive_learners |
| 1 | Biological Lithoid | +50% Defense Army Damage | trait_resilient |
| 1 | Biological Lithoid | +10% Happiness, +10% Worker And Simple Drone Cat Bonus Workforce | trait_syncretic_proles |
| 1 | Biological Lithoid | -5% Pop Housing Usage, -5% Pop Amenities Usage | trait_social_pheromones |
| 1 | Biological Lithoid | +20% Army Damage, +2.5% Worker And Simple Drone Cat Bonus Workforce | trait_strong |
| 1 | MachineMechanical | +100% Researcher Workforce, +100% Metallurgist Workforce | trait_structural_awareness |
| 1 | Biological Lithoid | -1 Leader Maximum Negative Traits, -10% Leader Upkeep | trait_talented |
| 1 | Biological Lithoid | +10% Bureaucrat Workforce | trait_traditional |
| 0 | Biological Pre-sapient Lithoid | +1 Machine World Habitability, +1% Desert Habitability | trait_pc_ai_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Alpine World Habitability, +60% Arctic Habitability | trait_pc_alpine_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Arctic Habitability, +60% Tundra Habitability | trait_pc_arctic_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Arid Habitability, +60% Desert Habitability | trait_pc_arid_preference |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_ark_preference |
| 0 | Biological Pre-sapient Lithoid MachineMechanical | +50% Arkship Habitability | trait_pc_ark_preference |
| 0 | — | +10% Happiness, -50% Job Efficiency | trait_blindness |
| 0 | Biological Lithoid | +10% Job Efficiency, -10% Pop Amenities Usage | trait_plantoid_bloomed |
| 0 | Biological Lithoid | +10% Researcher Workforce, +10% Bureaucrat Workforce | trait_brainslug |
| 0 | Biological Lithoid | +0.5 Species Minimum Habitability, +15% Miner Workforce | trait_cave_dweller |
| 0 | Biological Lithoid | +50% Governing Ethics Attraction, -40 Leader Lifespan | trait_clone_soldier_infertile |
| 0 | Biological Lithoid | +50% Governing Ethics Attraction, +20% Habitability | trait_clone_soldier_infertile_full_potential |
| 0 | Biological Lithoid | +20% Governing Ethics Attraction, +20% Army Damage | trait_clone_soldier_fertile |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_cold_preference |
| 0 | MachineMechanical | +75% Arctic Habitability, +75% Alpine World Habitability | trait_cold_planet_preference |
| 0 | Biological Pre-sapient Lithoid | +5% Happiness, +25% Governing Ethics Attraction | trait_presapient_conservative |
| 0 | Biological Pre-sapient Lithoid | +80% Continental Habitability, +60% Tropical Habitability | trait_pc_continental_preference |
| 0 | Biological Lithoid | +75% Army Damage, -20% Pop Growth Speed | trait_unplugged_cybernetic_positives_3 |
| 0 | Biological Lithoid | +50% Army Damage, -10% Pop Growth Speed | trait_unplugged_cybernetic_positives_2 |
| 0 | Biological Lithoid | +20% Habitability, +10% Army Damage | trait_cybernetic |
| 0 | Biological Lithoid | +25% Army Damage, +5% Soldier Workforce | trait_unplugged_cybernetic_positives_1 |
| 0 | Biological Lithoid | +10% Biologist Workforce, +10% Bureaucrat Workforce | trait_unplugged_decyberized |
| 0 | Biological Pre-sapient Lithoid | +80% Desert Habitability, +60% Arid Habitability | trait_pc_desert_preference |
| 0 | Biological Lithoid | +1 Pop Amenities Usage, -10% Happiness | trait_unplugged_cybernetic_negatives_2 |
| 0 | Biological Pre-sapient Lithoid | +30% Pop Growth Speed, +10% Bureaucrat Workforce | trait_presapient_docile_livestock |
| 0 | Biological Pre-sapient Lithoid | +30% Desert Habitability, +30% Arid Habitability | trait_auto_dry_preference |
| 0 | MachineMechanical | +75% Desert Habitability, +75% Arid Habitability | trait_dry_planet_preference |
| 0 | Biological Pre-sapient Lithoid | +10% Technician Workforce, +50% Defense Army Damage | trait_presapient_earthbound |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_city_preference |
| 0 | Biological Pre-sapient Lithoid | +0.8 Ecumenopolis Habitability | trait_pc_city_preference |
| 0 | Other | +50% Leader Lifespan, +50% Habitability | trait_exd |
| 0 | Biological Pre-sapient Lithoid | -10% Army Damage, -10% Job Efficiency | trait_presapient_forcefully_devolved |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_gaia_preference |
| 0 | Biological Pre-sapient Lithoid | +1 Gaia World Habitability | trait_pc_gaia_preference |
| 0 | Biological Pre-sapient Lithoid | +1 Gaia World Habitability, +5% Job Efficiency | trait_pc_gaia_preference_terraforming |
| 0 | Mechanical Machine | +1 Gaia World Habitability | trait_machine_pc_gaia_preference |
| 0 | — | -20% Leader Lifespan, -20% Pop Growth Speed | trait_geleboric_mutations |
| 0 | Biological Pre-sapient Lithoid | +0.8 Habitat Habitability | trait_pc_habitat_preference |
| 0 | MachineMechanical | +0.8 Habitat Habitability | trait_machine_habitat_planet_preference |
| 0 | Biological Lithoid | +1 Pop Amenities Usage | trait_unplugged_cybernetic_negatives_1 |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_hive_preference |
| 0 | Biological Pre-sapient Lithoid | +1 Hive World Habitability | trait_pc_hive_preference |
| 0 | Biological Lithoid | — | trait_hive_mind |
| 0 | — | +15% Physicist Workforce, -20 Leader Lifespan | trait_inner_darkness |
| 0 | Biological Pre-sapient Lithoid | +100% Tomb World Habitability, +30 Leader Lifespan | trait_presapient_irradiated |
| 0 | Biological Lithoid | +5% Researcher Workforce, +5% Bureaucrat Workforce | trait_latent_psionic |
| 0 | Lithoid Pre-sapient | -25% Pop Growth Speed, -25% Monthly Organic Pop Growth Multiplier | trait_lithoid |
| 0 | MachineMechanical | +1 Machine World Habitability, +20 Leader Lifespan | trait_machine_unit |
| 0 | Biological Pre-sapient Lithoid | +1 Machine World Habitability | trait_pc_machine_preference |
| 0 | Mechanical Machine | +1 Machine World Habitability | trait_machine_pc_machine_preference |
| 0 | — | -6% Army Health, +6% Army Morale Damage | trait_marked |
| 0 | Mechanical Machine | +1 Machine World Habitability, +0.5 Species Minimum Habitability | trait_mechanical |
| 0 | MachineMechanical | +0.5 Species Minimum Habitability, +15% Miner Workforce | trait_robot_cave_dweller |
| 0 | Biological Pre-sapient Lithoid | +50% Desert Habitability, +50% Arid Habitability | trait_auto_hab_preference |
| 0 | Mechanical Machine | +0.8 Nanite World Habitability, +60% Desert Habitability | trait_machine_pc_nanotech_preference |
| 0 | Biological Pre-sapient Lithoid | +5% Bureaucrat Workforce, +10% Researcher Workforce | trait_presapient_natural_intellectuals |
| 0 | Biological Lithoid | +80 Leader Lifespan, -50% Pop Growth Speed | trait_necrophage |
| 0 | Biological Lithoid | -5% Empire Size from Pops, +15% Governing Ethics Attraction | trait_unplugged_neurocalmed |
| 0 | Biological Lithoid | -1 Leader Maximum Negative Traits, +10% Species Leader Exp Gain | trait_unplugged_neurosavant |
| 0 | Mechanical Machine | +10% Pop Upkeep | trait_robot_notofthisworld |
| 0 | Biological Lithoid | -10 Leader Lifespan, +10% Pop Upkeep | trait_notofthisworld |
| 0 | Biological Pre-sapient Lithoid | +80% Ocean Habitability, +60% Continental Habitability | trait_pc_ocean_preference |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_habitat_preference |
| 0 | Biological Pre-sapient | — | trait_organic |
| 0 | Biological Lithoid | +25 Leader Lifespan, -20% Species Leader Exp Gain | trait_perfected_genes |
| 0 | Biological Lithoid | +15% Pop Growth Speed, -10% Pop Housing Usage | trait_plasmic |
| 0 | Biological Pre-sapient Lithoid | — | trait_presapient_stage |
| 0 | Biological Pre-sapient Lithoid | +10% Army Damage, +10% Worker And Simple Drone Cat Bonus Workforce | trait_presapient_proles |
| 0 | Biological Lithoid | +10% Researcher Workforce, +10% Bureaucrat Workforce | trait_psionic |
| 0 | — | +5% Happiness, +5% Job Efficiency | trait_psionic_ephapse |
| 0 | Mechanical Machine | -15% Job Efficiency | trait_cetanas_prisoner |
| 0 | Biological Lithoid | +10% Habitability, +10% Pop Growth Speed | trait_unplugged_regenoptimized |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_relic_preference |
| 0 | Biological Pre-sapient Lithoid | +0.8 Relic World Habitability | trait_pc_relic_preference |
| 0 | Mechanical Machine | +0.8 Relic World Habitability | trait_machine_pc_relic_preference |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_ringworld_habitable_preference |
| 0 | Biological Pre-sapient Lithoid | +1 Ring World Habitability | trait_pc_ringworld_habitable_preference |
| 0 | Biological Pre-sapient Lithoid | +1 Ring World Habitability | trait_pc_shattered_ring_habitable_preference |
| 0 | Mechanical Machine | +1 Ring World Habitability | trait_machine_pc_shattered_ring_habitable_preference |
| 0 | Mechanical Machine | +1 Ring World Habitability | trait_machine_pc_ringworld_habitable_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Savanna World Habitability, +60% Desert Habitability | trait_pc_savannah_preference |
| 0 | Biological Lithoid | — | trait_self_modified |
| 0 | Mechanical | +25% Specialist And Complex Drone Cat Bonus Workforce, -25% Worker And Simple Drone Cat Bonus Workforce | trait_shroud_forged |
| 0 | Biological | +10% Pop Growth Speed, -10% Pop Upkeep | trait_slimeborn |
| 0 | Biological Lithoid | +10% Researcher Workforce | trait_enigmatic_intelligence_poor |
| 0 | Biological Pre-sapient Lithoid | -50% Resettlement Cost, +10% Habitability | trait_presapient_starborn |
| 0 | Biological Lithoid | -50% Resettlement Cost, +10% Habitability | trait_stargazer |
| 0 | — | +10% Job Efficiency, +5% Happiness | trait_storm_fused |
| 0 | Biological Lithoid Machine | +10% Job Efficiency, -10% Pop Amenities Usage | trait_storm_touched |
| 0 | Biological Lithoid | +70% Tomb World Habitability, +10 Leader Lifespan | trait_survivor |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_cosmogenesis_world_preference |
| 0 | Biological Pre-sapient Lithoid MachineMechanical | +1 Synaptic Lathe Habitability | trait_pc_cosmogenesis_world_preference |
| 0 | — | -50% Pop Alloys Upkeep, -50% Pop Minerals Upkeep | trait_tankbound |
| 0 | Biological Pre-sapient | +10 Leader Lifespan, +20% Volcanic World Habitability | trait_infernal |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_nuked_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Tomb World Habitability, +60% Desert Habitability | trait_pc_nuked_preference |
| 0 | Mechanical Machine | +80% Tomb World Habitability, +60% Desert Habitability | trait_machine_pc_nuked_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Tropical Habitability, +60% Continental Habitability | trait_pc_tropical_preference |
| 0 | Biological Pre-sapient Lithoid | +80% Tundra Habitability, +60% Arctic Habitability | trait_pc_tundra_preference |
| 0 | Biological Pre-sapient Lithoid | +20% Pop Growth Speed, -100% Technician Workforce | trait_presapient_unintelligent |
| 0 | Biological Lithoid | -60% Researcher Workforce | trait_enigmatic_intelligence_failed |
| 0 | Biological Lithoid | +1 Pop Amenities Usage, -20 Leader Lifespan | trait_unplugged_cybernetic_negatives_3 |
| 0 | Biological Lithoid | — | trait_uplifted |
| 0 | Biological Lithoid | +10% Researcher Workforce, +10% Species Leader Exp Gain | trait_enigmatic_intelligence |
| 0 | Biological Lithoid | -30% Happiness, -15% Job Efficiency | trait_void_dweller_1 |
| 0 | Biological Pre-sapient Lithoid | +60% Volcanic World Habitability, +60% Desert Habitability | trait_pc_volcanic_preference |
| 0 | MachineMechanical | +75% Volcanic World Habitability, +50% Desert Habitability | trait_volcanic_planet_preference |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_pc_volcanic_preference |
| 0 | Biological Pre-sapient Lithoid | -20% Desert Habitability, -20% Arid Habitability | trait_auto_wet_preference |
| 0 | MachineMechanical | +75% Ocean Habitability, +75% Continental Habitability | trait_wet_planet_preference |
| 0 | Biological Lithoid | -2 Ecumenopolis Habitability, -2 Machine World Habitability | trait_wilderness |
| 0 | MachineMechanical | +15% Robot Upkeep, -15% Job Efficiency | trait_void_dweller_2 |
| 0 | Biological Lithoid | -25% Job Efficiency, -50% Civilian And Maintenance Drone Cat Bonus Workforce | trait_zombie |
| -1 | Biological Lithoid | -10% Worker Happiness, -10% Slave Happiness | trait_decadent |
| -1 | Biological Lithoid | -15% Governing Ethics Attraction | trait_deviants |
| -1 | Biological | -10 Leader Lifespan | trait_fleeting |
| -1 | Lithoid | -25 Leader Lifespan | trait_fleeting_lithoid |
| -1 | Biological Lithoid | +1 Leader Maximum Negative Traits | trait_humanoid_jinxed |
| -1 | Biological Lithoid | — | trait_pathogenic_genes |
| -1 | Biological Lithoid | — | trait_permeable_skin |
| -1 | Biological Lithoid | -10% Bureaucrat Workforce | trait_quarrelsome |
| -1 | Biological Lithoid | +35% Resettlement Cost | trait_sedentary |
| -1 | Biological Lithoid | -10% Species Leader Exp Gain | trait_slow_learners |
| -1 | Biological Lithoid | +10% Pop Housing Usage | trait_solitary |
| -1 | Biological Lithoid MachineMechanical | -35% Army Health, -15% Job Efficiency | trait_terraphobic |
| -1 | Biological Lithoid | +10% Pop Consumer Goods Upkeep | trait_wasteful |
| -1 | Biological Lithoid | -20% Army Damage, -2.5% Worker And Simple Drone Cat Bonus Workforce | trait_weak |
| -2 | Biological Lithoid | — | trait_nascent_stage |
| -2 | Biological | -10% Habitability | trait_nonadaptive |
| -2 | Biological Lithoid | — | trait_humanoid_psychological_infertility |
| -2 | Biological Lithoid | -20% Influential Jobs Bonus Workforce | trait_repugnant |
| -2 | Biological | -10% Pop Growth Speed | trait_slow_breeders |
| -2 | Biological Lithoid | +10% Empire Size from Pops | trait_unruly |
| -3 | Biological Lithoid | +0.5 Pop Amenities Usage | trait_brittle |
| -3 | Biological Lithoid | -1% Worker And Simple Drone Cat Bonus Workforce, -1% Soldier Workforce | trait_hollow_bones |
| -3 | Biological Lithoid | +200% Resettlement Cost | trait_rooted |