
Neural Stabilizer
Neural Stabilizer is a government building in Stellaris 4.5.2. It costs 1,500 Alloys, 300 Exotic Gases, 600 Advanced Logic and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month.
Jobs Neural Stabilizer adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
1,500Alloys
300Exotic Gases
600Advanced Logic- Upkeep a month
5Energy Credits
1Exotic Gases
What Neural Stabilizer does
- +10Stability
How to unlock Neural Stabilizer
No technology needed.
- Planet class: Synaptic Lathe
- Owner
In the game
Stabilization systems filter out the computing noise generated when physical distress overcomes Neural Chips. The reduction in interferences means an increase in global output.
ID
building_lathe_stabilisatorNeural Stabilizer: questions
How much does Neural Stabilizer cost in Stellaris?
1,500 Alloys, 300 Exotic Gases, 600 Advanced Logic, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).
What is the ID of Neural Stabilizer?
building_lathe_stabilisator (common/buildings, Stellaris 4.5.2).
Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
