
Makeshift Farms
Makeshift Farms is a resource building in Stellaris 4.5.2. It costs 200 Minerals and takes 180 days to build, with an upkeep of 1 Energy Credits a month. It adds 1,000 Homesteaders jobs.
Jobs Makeshift Farms adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
1,000 Homesteadersfor every empire
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
200Minerals- Upkeep a month
1Energy Credits
How to unlock Makeshift Farms
No technology needed.
- Owner
- Deposit: Crashed Slaver Ship
Destroyed or converted when (destroy_trigger)
In the game
Hardscrabble farmsteads tilling the soil for meager returns.
ID
building_low_tech_farmMakeshift Farms: questions
How much does Makeshift Farms cost in Stellaris?
200 Minerals, 180 days to build; upkeep 1 Energy Credits a month (common/buildings, base values).
What jobs does Makeshift Farms give?
1,000 Homesteaders for every empire.
What is the ID of Makeshift Farms?
building_low_tech_farm (common/buildings, Stellaris 4.5.2).
Source: common/buildings/16_first_contact_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
