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Overseer Residences

Amenities building

Overseer Residences is an amenities building in Stellaris 4.5.2. It costs 200 Minerals and takes 240 days to build, with an upkeep of 1 Energy Credits a month. It adds 200 Overseers jobs. Housing +200.

Cost
200Minerals
Upkeep
1Energy Credits
Build time
240 days
Housing
+200
ID
building_overseer_homes

Jobs Overseer Residences adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
200Minerals
20Alloys — Nomadic empire
  • Nomadic empire
Upkeep a month
1Energy Credits

How to unlock Overseer Residences

No technology needed.

Shown when (potential)
  • Modifier: Thrall-World
Destroyed or converted when (destroy_trigger)
  • Any of
    • Owner
      • Not: Regular empire (not gestalt)
    • Not: Modifier: Thrall-World

In the game

These homes are reserved for the relatively privileged slave overseers.

ID

building_overseer_homes

Overseer Residences: questions

How much does Overseer Residences cost in Stellaris?

200 Minerals, 240 days to build; upkeep 1 Energy Credits a month (common/buildings, base values).

What jobs does Overseer Residences give?

200 Overseers for every empire.

What is the ID of Overseer Residences?

building_overseer_homes (common/buildings, Stellaris 4.5.2).

Source: common/buildings/07_amenity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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