
Overseer Residences
Overseer Residences is an amenities building in Stellaris 4.5.2. It costs 200 Minerals and takes 240 days to build, with an upkeep of 1 Energy Credits a month. It adds 200 Overseers jobs. Housing +200.
Jobs Overseer Residences adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 Overseersfor every empire
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
200Minerals
20Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
1Energy Credits
How to unlock Overseer Residences
No technology needed.
- Modifier: Thrall-World
Destroyed or converted when (destroy_trigger)
- Any of
- Owner
- Not: Regular empire (not gestalt)
- Not: Modifier: Thrall-World
- Owner
In the game
These homes are reserved for the relatively privileged slave overseers.
ID
building_overseer_homesOverseer Residences: questions
How much does Overseer Residences cost in Stellaris?
200 Minerals, 240 days to build; upkeep 1 Energy Credits a month (common/buildings, base values).
What jobs does Overseer Residences give?
200 Overseers for every empire.
What is the ID of Overseer Residences?
building_overseer_homes (common/buildings, Stellaris 4.5.2).
Source: common/buildings/07_amenity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
