
Wilderness Glade
Wilderness Glade is a pop assembly building in Stellaris 4.5.2. It costs 400 Minerals and takes 480 days to build, with an upkeep of 2 Food a month.
Jobs Wilderness Glade adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
2Food
What Wilderness Glade does
- -200%Monthly Loyalty
- -10%
Food Food from Jobs
when…
- Owner
- Country uses food
- owner.overlord
- Not: Is lithoid
- -10%
- -10%
Minerals Minerals from Jobs
when…
- Owner
- Country uses food
- owner.overlord
- Is lithoid
- -10%
- -10%
Energy Credits Energy Credits from Jobs
when…
- Owner
- Not: Country uses food
- -10%
How to unlock Wilderness Glade
No technology needed.
- DLC: overlord
- Owner
- Overlord
- Wilderness empire
- Not: Wilderness empire
- Any of
- Not: Machine Intelligence
- Civic: Rogue Servitor
- Overlord
- No free District on this planet for our pocket biome.
- The Wilderness can not survive on un-natural worlds.
- Planet
- Pop amount at least 2500
In the game
A productive region of symbiotic Wilderness, tenuously linked to its parent collective. Though highly dependent on local food sources, the symbionts dwelling within this pocket biome are adept at extracting other resources nearby.
ID
holding_wilderness_gladeWilderness Glade: questions
How much does Wilderness Glade cost in Stellaris?
400 Minerals, 480 days to build; upkeep 2 Food a month (common/buildings, base values).
What is the ID of Wilderness Glade?
holding_wilderness_glade (common/buildings, Stellaris 4.5.2).
Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
