
Absolute Commodifiers
Absolute Commodifiers is a civic in Stellaris 4.5.2 that players cannot pick. Not with Gestalt Consciousness.
What Absolute Commodifiers does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
No modifier lines in the files.
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Country type: Caravaneer Fleet
- Not: Ethic: Gestalt Consciousness
In the game
In the view of this society, everything is an object. Everyone can be bought, and everything can be sold. Including garbage. Especially garbage.
Try it in the empire builder →
Absolute Commodifiers: questions
What are the requirements for Absolute Commodifiers in Stellaris?
No ethic, authority or civic requirement. Not with Gestalt Consciousness. Players cannot pick it.
Can Absolute Commodifiers be changed after the game starts?
No — the files set it as not modifiable after the empire is created (modification = no).
What is the ID of Absolute Commodifiers?
civic_caravaneer_fleet3 (Stellaris 4.5.2).
Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).