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Alternating Torpor

Civic · Hive Minds
Hive MindsCan be changed laterNomads

Alternating Torpor is a civic in Stellaris 4.5.2 for Hive Minds. Requirements: authority Hive Mind. It gives +10% Leader Lifespan and +25% Regulatory Node Experience Gain. DLC: Nomads.

Kind
Civic
Group
Hive Minds
Players can pick it
yes
Clashes with
0
ID
civic_hive_deep_sleep
Alternating Torpor

What Alternating Torpor does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Initial  Pops: +3000

- Starting and Future Arkships: Deprecated Cryo Pods: +3

  • +10%Leader Lifespan
  • +25%Regulatory Node Experience Gain

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

This nomadic Hive alternates portions of its consciousness into torpor, rousing only the organs and drones required by the Arkship's current task.

Try it in the empire builder →

Alternating Torpor: questions

What are the requirements for Alternating Torpor in Stellaris?

authority Hive Mind. DLC: Nomads.

What does the Alternating Torpor civic do?

It gives +10% Leader Lifespan and +25% Regulatory Node Experience Gain, plus the effects its description lists.

Can Alternating Torpor be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Alternating Torpor?

civic_hive_deep_sleep (Stellaris 4.5.2).

Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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