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Hyper-Aggressive Drones

Civic · Not for players (fallen empires, primitives, events)
Not for playersLocked after creation

Hyper-Aggressive Drones is a civic in Stellaris 4.5.2 that players cannot pick. Requirements: Gestalt Consciousness; authority Hive Mind. It gives -50% Resources from Jobs.

Kind
Civic
Group
Not for players
Players can pick it
no
Clashes with
0
ID
civic_hyper_aggressive_drones
Hyper-Aggressive Drones

What Hyper-Aggressive Drones does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

Unable to conquer or colonize planets.

  • -50%Resources from Jobs

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

The drones in this Fallen Empire are constantly fighting each other, leading to a severe shortage of resources.

Try it in the empire builder →

Hyper-Aggressive Drones: questions

What are the requirements for Hyper-Aggressive Drones in Stellaris?

Gestalt Consciousness; authority Hive Mind. Players cannot pick it.

What does the Hyper-Aggressive Drones civic do?

It gives -50% Resources from Jobs, plus the effects its description lists.

Can Hyper-Aggressive Drones be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Hyper-Aggressive Drones?

civic_hyper_aggressive_drones (Stellaris 4.5.2).

Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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