
Psionic Bio-Lightning
Psionic Bio-Lightning is a large weapon component in Stellaris 4.5.2. It deals 1–139 damage every 2.35 days (23.5 combat ticks) at range 70, accuracy 100% and tracking 30%. It costs 145 Alloys, 0.63 Zro and uses 70 power. Unlocked by Psionic Lightning.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 1–139
- Cooldown
- 2.35 days (23.5 ticks)
- Damage a day
- 29.79
- Range
- 70
- Accuracy
- 100%
- Tracking
- 30%
- Hull damage
- 100%
- Shield damage
- 100%
- Armor damage
- 100%
- Shield penetration
- 100%
- Armor penetration
- 100%
- Windup
- 0.9–3.4 days
Cost and upkeep
- Cost
145Alloys
0.63Zro- Upkeep a month
0.9Food
0.18Alloys
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
A deadly amalgamation of electrical charges and ethereal energy. These bioelectric glands generate weaponized bolts of burning plasma infused with psionic properties.
ID
BIO_PSIONIC_LIGHTNINGSource: common/component_templates/00_shroud_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).