StellarisDB

Proton Thrower

medium weapon component

Proton Thrower is a medium weapon component in Stellaris 4.5.2. It deals 12–25 damage every 21.25 days (212.5 combat ticks) at range 120, accuracy 75% and tracking 0%. It costs 1 Food, 1 Minerals, 0.3 Exotic Gases and uses 0 power. Unlocked by Proton Launchers.

Cost
1Food1Minerals0.3Exotic Gases
Power
0
Damage
12–25
Cooldown
21.25 days
Range
120
ID
PROTON_THROWER_MEDIUM
Open in the ship designer (Juvenile Weaver)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
12–25
Cooldown
21.25 days (212.5 ticks)
Damage a day
0.87
Range
120
Accuracy
75%
Tracking
0%
Hull damage
175%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.3Exotic Gases
Upkeep a month
0.55Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

This mutation allows a creature to create tight concentrations of protons as a powerful projectile. However, the charging process can be quite lengthy.

ID

PROTON_THROWER_MEDIUM

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?