StellarisDB

Genetic Electorate Effect

Concept · Stellaris 4.5.2

Genetic Electorate Effect in the Stellaris encyclopedia: Effect from Dominant Faction (Imperialist):

Genetic Electorate Effect in the game's words

The encyclopedia entry as the game shows it in its tooltips; underlined words open their own entry or page here.

Effect from Dominant Faction (Imperialist):

Alloys from Jobs: +10%

Effect from Dominant Faction (Isolationist):

Unity from Jobs: +10%

Effect from Dominant Faction (Progressive):

Happiness: +10%

Effect from Dominant Faction (Prosperity):

 Trade from Jobs: +20%

Effect from Dominant Faction (Supremacist):

… Pop Resource Output: +5%

Elite Pop Resource Output: +5%

Effect from Dominant Faction (Technologist):

Research from Jobs: +10%

Effect from Dominant Faction (Totalitarian):

Job Efficiency for Workers: +15%

Effect from Dominant Faction (Traditionalist):

 Pop Housing Usage: -0.5

Effect from Dominant Faction (Xenoist):

Habitability +15%

Effect from Dominant Faction (Manifesti):

 Pop Amenities Usage: -1

Source: common/game_concepts (concept_genetic_electorate_effect) and localisation/english, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?