
Genetic Electorate Effect
Genetic Electorate Effect in the Stellaris encyclopedia: Effect from Dominant Faction (Imperialist):
Genetic Electorate Effect in the game's words
The encyclopedia entry as the game shows it in its tooltips; underlined words open their own entry or page here.
Effect from Dominant Faction (Imperialist):
Alloys from
Jobs: +10%
Effect from Dominant Faction (Isolationist):
Unity from
Jobs: +10%
Effect from Dominant Faction (Progressive):
Happiness: +10%
Effect from Dominant Faction (Prosperity):
Trade from
Jobs: +20%
Effect from Dominant Faction (Supremacist):
… Pop Resource Output: +5%
Elite Pop Resource Output: +5%
Effect from Dominant Faction (Technologist):
Research from
Jobs: +10%
Effect from Dominant Faction (Totalitarian):
Job Efficiency for Workers: +15%
Effect from Dominant Faction (Traditionalist):
Pop Housing Usage: -0.5
Effect from Dominant Faction (Xenoist):
Habitability +15%
Effect from Dominant Faction (Manifesti):
Pop Amenities Usage: -1
Source: common/game_concepts (concept_genetic_electorate_effect) and localisation/english, Stellaris Cygnus v4.5.2 (9776).