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Star Effects

Concept · Stellaris 4.5.2

Star Effects in the Stellaris encyclopedia: The bonus granted depends on the star class of your capital system:

Star Effects in the game's words

The encyclopedia entry as the game shows it in its tooltips; underlined words open their own entry or page here.

The bonus granted depends on the star class of your capital system:

- Class B: +75 Alloys

- Class A: +150 Consumer Goods

- Class F: +300 Food

- Class G: +300 Energy

- Class K: +300 Minerals

- Class M: +30 Rare Crystals

- Red Giant: +15 Living Metal

- Brown Dwarf: +30 Volatile Motes

- Pulsar: +15 Zro

- Black Hole: +15 Dark Matter

- Neutron Star: +15 Nanites

- Viridescent Lightbringer: +30 Exotic Gases

- Ancient Rift: +15 Astral Threads

Binary and trinary systems grant the combined effects of their component star types.

Source: common/game_concepts (concept_vacuum_flower_star_effects) and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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