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War

Concept · Conquest · Stellaris 4.5.2

War (conquest) in the Stellaris encyclopedia: War is the formal state of armed conflict between empires, undertaken to pursue specific objectives, whether to enforce Claims, redress grievances, or reshape the galactic order. War is justified by a Casus Belli, which determines its aims and permissible…

War in the game's words

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War is the formal state of armed conflict between empires, undertaken to pursue specific objectives, whether to enforce Claims, redress grievances, or reshape the galactic order. War is justified by a Casus Belli, which determines its aims and permissible outcomes.

Wars conclude through surrender, where one side accepts the other's terms, or through Status Quo Peace, in which gains are limited to systems occupied at the time of agreement. As conflict drags on, War Exhaustion accumulates, increasing pressure to end hostilities. Though costly, war remains a decisive tool for shaping the fate of empires.

Entries that mention War

More in Conquest

Source: common/game_concepts (concept_war, also concept_wars, concept_total_war) and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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