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Introduce Chaos

Planetary decision

Introduce Chaos is a planetary decision in Stellaris 4.5.2. It costs 500 Energy Credits. It adds Imperfect Organization: +1 Icon Frame, +5% Resources from Jobs.

Cost
500Energy Credits
Lasts
—
ID
decision_introduce_chaos

What Introduce Chaos does

The planet modifier its effect adds (common/static_modifiers) and for how long.

  • Imperfect Organization
    lasting
    • +1Icon Frame
    • +5%Resources from Jobs

Cost

Cost
500Energy Credits

Requirements

  • Carrier flag: perfect_organization
  • Owner
    • Not: Gestalt Consciousness

In the game

This world is too perfect for us - our colonists are having mental breakdowns in the streets. Our only real option is to introduce some imperfections.

Effect script, as in common/decisions/02_special_decisions.txt
remove_modifier = perfect_organization_modifier
add_modifier = {
	modifier = imperfect_organization_modifier
}
remove_carrier_flag = perfect_organization

ID

decision_introduce_chaos

Source: common/decisions/02_special_decisions.txt, Stellaris Cygnus v4.5.2 (9776).

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