
Thought Police
Planetary decision
Thought Police is a planetary decision in Stellaris 4.5.2. It adds Thought Police for 10 years: +5 Stability, -10% Crime.
What Thought Police does
The planet modifier its effect adds (common/static_modifiers) and for how long.
- Thought Police10 years
- +5Stability
- -10%Crime
Cost
No resource cost or output in the files.
Requirements
- Owner
- Country flag: thought_police_recruited
- Variable thought police purchased more than 0
- Variable thought police established less than thought police purchased
- Not: Modifier: Thought Police
In the game
Thought Police detect … intent before it manifests in actual behavior. Using scientific techniques to monitor a population's cognitive activity, they provide insights on mental states without employing the dangerous energies of the Shroud.
Effect script, as in common/decisions/14_shroud_decisions.txt
add_modifier = {
modifier = thought_police_established
days = 3600
}
hidden_effect = {
owner = {
if = {
limit = {
check_variable = {
which = thought_police_established
value < 1
}
}
set_variable = {
which = thought_police_established
value = 1
}
}
else = {
change_variable = {
which = thought_police_established
value = 1
}
}
}
}ID
decision_thought_policeSource: common/decisions/14_shroud_decisions.txt, Stellaris Cygnus v4.5.2 (9776).