StellarisDB

Penal Artisan

Worker job
consumer goods

Penal Artisan is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 3 Consumer Goods and costs 3 Minerals a month. Prison Industrial District adds it.

Produces
+3Consumer Goods
Upkeep
3Minerals
Per
100 jobs filled, a month
Sources
1
ID
artisan_prison_worker

What a Penal Artisan produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
3Minerals
1Minerals — Carrier flag: has_produce_requisitorium; Country uses consu…
  • Carrier flag: has_produce_requisitorium
  • owner.overlord
    • Country uses consumer goods
Produces per 100 jobs
+3Consumer Goods
-3Consumer Goods — Carrier flag: has_produce_requisitorium; Country uses consu…
  • Carrier flag: has_produce_requisitorium
  • owner.overlord
    • Country uses consumer goods

Where Penal Artisans come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient
  • Owner
    • Not: Gestalt Consciousness

In the game

These trained prisoners manufacture domestic and luxury goods of various types.

Penal Artisan: questions

What does a Penal Artisan produce in Stellaris?

For every 100 jobs filled: produces 3 Consumer Goods, upkeep 3 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Penal Artisans jobs?

From Prison Industrial District.

Source: common/pop_jobs/03_worker_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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