
Penal Metallurgist
Penal Metallurgist is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 1.5 Alloys and costs 3 Minerals a month. Prison Industrial District adds it.
What a Penal Metallurgist produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
3Minerals
2Minerals — Carrier flag: has_material_requisitorium- Carrier flag: has_material_requisitorium
- Produces per 100 jobs
+1.5Alloys
-1Alloys — Carrier flag: has_material_requisitorium- Carrier flag: has_material_requisitorium
Where Penal Metallurgists come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Owner
- Not: Gestalt Consciousness
In the game
Trained prisoners are used to turn raw minerals into durable alloys used in various advanced construction.
Penal Metallurgist: questions
What does a Penal Metallurgist produce in Stellaris?
For every 100 jobs filled: produces 1.5 Alloys, upkeep 3 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Penal Metallurgists jobs?
From Prison Industrial District.
Source: common/pop_jobs/03_worker_jobs.txt, Stellaris Cygnus v4.5.2 (9776).