StellarisDB

Gas Plant Engineer

Specialist job
strategic resourceexotic gases

Gas Plant Engineer is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 3 Exotic Gases and costs 10 Minerals a month.

Produces
+3Exotic Gases
Upkeep
10Minerals
Per
100 jobs filled, a month
Sources
0
ID
gas_plant_engineer

What a Gas Plant Engineer produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
10Minerals
Produces per 100 jobs
+3Exotic Gases

Where Gas Plant Engineers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

    • +5%Exotic Gases Exotic Gases from Jobs
    when…
    • Planet
      • Deposit: Spore Vents

Who can work it

  • Has owner
  • Not: Is enslaved
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient

In the game

These workers operate the massive filter facilities built over Cave Mushroom spore exhausts.

Gas Plant Engineer: questions

What does a Gas Plant Engineer produce in Stellaris?

For every 100 jobs filled: produces 3 Exotic Gases, upkeep 10 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/06_event_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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