
Hunter-Gatherer
Hunter-Gatherer is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Minerals a month.
What a Hunter-Gatherer produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Produces per 100 jobs
+1Minerals
Where Hunter-Gatherers come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Other effects of the job
- +100Amenities
when…
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Owner
- Is primitive
- Not: Hive Mind
- Country flag: Stone Age
- Is lithoid
In the game
These semi-nomadic explorers survive by foraging and hunting. There is evidence of early tool use.
Hunter-Gatherer: questions
What does a Hunter-Gatherer produce in Stellaris?
For every 100 jobs filled: produces 1 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/05_primitive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).