StellarisDB

Hunter-Gatherer

Worker job

Hunter-Gatherer is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Minerals a month.

Produces
+1Minerals
Upkeep
—
Per
100 jobs filled, a month
Sources
0
ID
hunter_gatherer_lithoid

What a Hunter-Gatherer produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Produces per 100 jobs
+1Minerals

Where Hunter-Gatherers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient
  • Owner
    • Is primitive
    • Not: Hive Mind
    • Country flag: Stone Age
  • Is lithoid

In the game

These semi-nomadic explorers survive by foraging and hunting. There is evidence of early tool use.

Hunter-Gatherer: questions

What does a Hunter-Gatherer produce in Stellaris?

For every 100 jobs filled: produces 1 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/05_primitive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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