StellarisDB

Livestock

Worker job
food

Livestock is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 4 Food a month.

Produces
+4Food
Upkeep
—
Per
100 jobs filled, a month
Sources
0
ID
livestock

What a Livestock produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Produces per 100 jobs
+4Food

Where Livestock come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

Who can work it

  • Is enslaved
  • Is sapient
  • Not: Is robotic
  • Any of
    • has citizenship type
      • Type: Slaves
      • Country: the owner
    • has citizenship type
      • Type: Exploited Drones
      • Country: the owner
  • has slavery type
    • Type: Livestock
  • Not: Is lithoid
  • Not: Is infernal

In the game

They have but one purpose: to become feed for their betters.

Livestock: questions

What does a Livestock produce in Stellaris?

For every 100 jobs filled: produces 4 Food a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/00_other_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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