
Livestock
Worker job
food
Livestock is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 4 Food a month.
What a Livestock produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Produces per 100 jobs
+4Food
Where Livestock come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Other effects of the job
- Monthly Adaptive Evolution Situation Progress: +0.1
when…
Who can work it
- Is enslaved
- Is sapient
- Not: Is robotic
- Any of
- has citizenship type
- Type: Slaves
- Country: the owner
- has citizenship type
- Type: Exploited Drones
- Country: the owner
- has citizenship type
- has slavery type
- Type: Livestock
- Not: Is lithoid
- Not: Is infernal
In the game
They have but one purpose: to become feed for their betters.
Livestock: questions
What does a Livestock produce in Stellaris?
For every 100 jobs filled: produces 4 Food a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/00_other_jobs.txt, Stellaris Cygnus v4.5.2 (9776).