StellarisDB

Protected Fauna

Pre-sapient job
amenities

Protected Fauna is a pre-sapient job in Stellaris 4.5.2. For every 100 jobs filled it costs 1 Food a month. Alien Zoo adds it.

Produces
—
Upkeep
1Food
Per
100 jobs filled, a month
Sources
1
ID
livestock_zoo_animal

What a Protected Fauna produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
1Food

Where Protected Fauna come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Other effects of the job

Who can work it

  • Is sapient
  • Not: Is robotic
  • Any of
    • has citizenship type
      • Type: Slaves
      • Country: the owner
    • has slavery type
      • Type: Livestock
    • has citizenship type
      • Type: Protected Drones
      • Country: the owner
  • Planet
  • Is lithoid

In the game

These xenos are cared for and studied in a controlled environment, ensuring their conservation.

Protected Fauna: questions

What does a Protected Fauna produce in Stellaris?

For every 100 jobs filled: produces nothing listed, upkeep 1 Food a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Protected Fauna jobs?

From Alien Zoo.

Source: common/pop_jobs/00_other_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?