StellarisDB

Conserved Fauna

Pre-sapient job
amenities

Conserved Fauna is a pre-sapient job in Stellaris 4.5.2. For every 100 jobs filled it costs 1 Food a month.

Produces
—
Upkeep
1Food
Per
100 jobs filled, a month
Sources
0
ID
xeno_zoo_animal_nascent

What a Conserved Fauna produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
1Food

Where Conserved Fauna come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

Who can work it

In the game

These near-intelligent fauna are cared for and studied in a controlled environment, ensuring their conservation.

Conserved Fauna: questions

What does a Conserved Fauna produce in Stellaris?

For every 100 jobs filled: produces nothing listed, upkeep 1 Food a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/05_primitive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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