

Ancient Knowledge
Basic leader trait · Common
Ancient Knowledge is a basic leader trait in Stellaris 4.5.2 for Commander, Official and Scientist. It gives +10% Evasion Chance, -15% Fleet Command Limit and +10% Daily Armor Regen.
What Ancient Knowledge does
Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.
Fleet · when
- Leader class: Commander
- +10%Evasion Chance
- -15%Fleet Command Limit
- +10%Daily Armor Regen
- +10%Orbital Bombardment Damage
Armies · when
- Leader class: Commander
- +10%Army Morale
- -15%Army Upkeep
Governed planet · when
- Leader class: Official
- +5%Resources from Jobs
- -5%Pop Amenities Usage
- +10%Job Efficiency for Slaves
Sector · when
- Leader class: Official
- +2.5%Resources from Jobs
- -2.5%Pop Amenities Usage
- +5%Job Efficiency for Slaves
Where the leader serves · when
- Leader class: Scientist
- +15%Anomaly Research Speed
- +10%Archaeology Excavation Speed
Governed planet · when
- Leader class: Scientist
- +10%
Physics Research Physics Research from Jobs - +10%
Society Research Society Research from Jobs - +10%
Engineering Research Engineering Research from Jobs
Sector · when
- Leader class: Scientist
- +5%
Physics Research Physics Research from Jobs - +5%
Society Research Society Research from Jobs - +5%
Engineering Research Engineering Research from Jobs
In the game
This leader wields insights gathered centuries before many civilizations could even begin to comprehend space.
Ancient Knowledge: questions
Which leaders can get Ancient Knowledge?
Commander, Official and Scientist; it is a basic trait of common rarity.
What is the ID of Ancient Knowledge?
leader_trait_ancient_knowledge
Source: common/traits/00_special_leader_traits.txt, Stellaris Cygnus v4.5.2 (9776).