

Synthetic
Basic leader trait · Common
Synthetic is a basic leader trait in Stellaris 4.5.2 for Commander, Scientist and Official, with an effect on the council. It gives +1 Monthly Mechanical Pop Assembly, +10% Ship Fire Rate and +0.1 Armor Hardening.
What Synthetic does
Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.
On the council · when
- Is ruler
- +1Monthly Mechanical Pop Assembly
Fleet · when
- Not: Is ruler
- Leader class: Commander
- +10%Ship Fire Rate
- +0.1Armor Hardening
Armies · when
- Not: Is ruler
- Leader class: Commander
- +10%Army Damage
- +10%Army Collateral Damage
Where the leader serves · when
- Not: Is ruler
- Leader class: Scientist
- +10%Anomaly Research Speed
- +10%Archaeology Excavation Speed
Where the leader serves · when
- DLC: astral planes
- Not: Is ruler
- Leader class: Scientist
- +10%Astral Rift Exploration Speed
Galactic Community seat · when
- Not: Is ruler
- Leader class: Official
- +5%Diplomatic Weight From Economy
Federation delegate · when
- Not: Is ruler
- Leader class: Official
- +1Monthly Federation Experience
Governed planet · when
- Not: Is ruler
- +5%Job Efficiency for Mechanical and Machine Pops
Sector · when
- Not: Is ruler
- +2.5%Job Efficiency for Mechanical and Machine Pops
The leader · when
- +20Leader Lifespan
- +10%Species Leader Exp Gain
Opposite traits
In the game
This synthetic leader is equipped with a large collection of assorted upgrades.
Leader Trait ()
Synthetic: questions
Which leaders can get Synthetic?
Commander, Scientist and Official; it is a basic trait of common rarity.
What traits are opposite to Synthetic?
Erudite, Chosen One, Cyborg, Limited Cyborg and Psychic.
What is the ID of Synthetic?
leader_trait_synthetic
Source: common/traits/00_special_leader_traits.txt, Stellaris Cygnus v4.5.2 (9776).