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Nomad Deterrence

Policy · 4 options
Nomads

Nomad Deterrence is a policy in Stellaris 4.5.2 with 4 options: Do No Harm, Conscript Population, Execute Population, Strip For Parts.

Options
4
Category
diplomacy
ID
nomad_deterrence

Options

  • Do No Harm
    nomad_deterrence_do_no_harm

    No modifier: the option works through flags and scripts.

    Allowed when (valid)
    • Not: Homicidal empire
    • Not: Xenophobe

    A disabled Arkship is left alone, its crew and structure unmolested. Compassion costs us nothing and may yet earn goodwill.

  • Conscript Population
    nomad_deterrence_relocate_pops

    No modifier: the option works through flags and scripts.

    A quarter of an Arkship's population is taken from the wreck and resettled on our capital, to live and labor under our rule.

  • Execute Population
    nomad_deterrence_purge_pops

    No modifier: the option works through flags and scripts.

    Allowed when (valid)
    • Any of
      • Xenophobe
      • Homicidal empire

    A quarter of an Arkship's population is put to death in the wreckage, a message to those who would drift into our space.

  • Strip For Parts
    nomad_deterrence_strip_districts

    No modifier: the option works through flags and scripts.

    A quarter of a disabled Arkship's districts are stripped and hauled back to our shipyards, recovered as raw alloys.

Who has this policy

  • DLC: nomads
  • Not: Nomadic empire

In the game

How our forces treat a Nomad Arkship disabled in battle but left intact.

ID

nomad_deterrence

Source: common/policies/05_policies_nomads.txt, Stellaris Cygnus v4.5.2 (9776).

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