
Nomad Deterrence
Nomad Deterrence is a policy in Stellaris 4.5.2 with 4 options: Do No Harm, Conscript Population, Execute Population, Strip For Parts.
Options
Do No Harmnomad_deterrence_do_no_harmNo modifier: the option works through flags and scripts.
Allowed when (valid)
- Not: Homicidal empire
- Not: Xenophobe
A disabled Arkship is left alone, its crew and structure unmolested. Compassion costs us nothing and may yet earn goodwill.
Conscript Populationnomad_deterrence_relocate_popsNo modifier: the option works through flags and scripts.
A quarter of an Arkship's population is taken from the wreck and resettled on our capital, to live and labor under our rule.
Execute Populationnomad_deterrence_purge_popsNo modifier: the option works through flags and scripts.
Allowed when (valid)
- Any of
- Xenophobe
- Homicidal empire
A quarter of an Arkship's population is put to death in the wreckage, a message to those who would drift into our space.
- Any of
Strip For Partsnomad_deterrence_strip_districtsNo modifier: the option works through flags and scripts.
A quarter of a disabled Arkship's districts are stripped and hauled back to our shipyards, recovered as raw alloys.
Who has this policy
- DLC: nomads
- Not: Nomadic empire
In the game
How our forces treat a Nomad Arkship disabled in battle but left intact.
ID
nomad_deterrenceSource: common/policies/05_policies_nomads.txt, Stellaris Cygnus v4.5.2 (9776).