
Nascent Universes
Nascent Universes is a rare tier 5 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 300,000 research. It has no prerequisite technology. Console: research_technology tech_cosmogenesis_crisis_5.
What Nascent Universes does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Unlocks Megastructure: Horizon NeedleHorizon Needle A technological marvel, the Horizon Needle is a civilian ship with reality-bending capabilities. It can house our population and our accumulated knowledge to safely shepherd the trans-universal migration.
What Nascent Universes unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
- Horizon Needlecondition
How to get Nascent Universes
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
It needs no other technology.
- DLC: machine age
- Ascension perk: Cosmogenesis
In the game
Large-scale travel to different universes is a daunting task. We must engineer a spacecraft that can not only pierce the fabric of spacetime but also survive the journey.
Fallen Empires will try to stop us!
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_cosmogenesis_crisis_5Nascent Universes: questions
How do I get Nascent Universes in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 physics research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What does Nascent Universes do?
It unlocks Horizon Needle (megastructure).
What is the ID of Nascent Universes?
The technology's ID is tech_cosmogenesis_crisis_5. To get it with the console: research_technology tech_cosmogenesis_crisis_5 (Stellaris 4.5.2).
How much does Nascent Universes cost?
300,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_machine_age_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.