
Maze Harbinger
Maze Harbinger is a rare dangerous tier 5 society technology (Biology) in Stellaris 4.5.2. Its base cost is 70,000 research. It has no prerequisite technology. Console: research_technology tech_cosmogenesis_harbinger.
What Maze Harbinger does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Unlocks Ship Type: Maze HarbingerMaze Harbinger These Harbingers nest their strike craft in interwoven pocket dimensions, each ship a labyrinth of impossible hangars, capable of deploying a fleet's worth of firepower.
How to get Maze Harbinger
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
It needs no other technology.
- DLC: machine age
- Uses bio-ships
In the game
These Harbingers nest their strike craft in interwoven pocket dimensions, each ship a labyrinth of impossible hangars, capable of deploying a fleet's worth of firepower.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_cosmogenesis_harbingerMaze Harbinger: questions
How do I get Maze Harbinger in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What is the ID of Maze Harbinger?
The technology's ID is tech_cosmogenesis_harbinger. To get it with the console: research_technology tech_cosmogenesis_harbinger (Stellaris 4.5.2).
How much does Maze Harbinger cost?
70,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_machine_age_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.