
Psionic Aura
Psionic Aura is a rare tier 3 society technology (Psionics) in Stellaris 4.5.2. Its base cost is 4,000 research. It has no prerequisite technology. It leads to 2 technologies. Console: research_technology tech_psionic_aura.
What Psionic Aura does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Success chance when Delving: +$@delve_success_tier_1|0$%
How to get Psionic Aura
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
It needs no other technology.
- DLC: Shadows of the Shroud
What Psionic Aura leads to
Technologies that list it as a prerequisite.
In the game
Psionic emanations from the Shroud bring an entity's favor into corporeal reality. An empire attuned to a Shroud patron will emit a Psionic Aura from where their psionic populations are concentrated.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_psionic_auraPsionic Aura: questions
How do I get Psionic Aura in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 3 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What does Psionic Aura do?
It leads to Aura Resonation and Psionic Aura Intensification.
What is the ID of Psionic Aura?
The technology's ID is tech_psionic_aura. To get it with the console: research_technology tech_psionic_aura (Stellaris 4.5.2).
How much does Psionic Aura cost?
4,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_shroud_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.