StellarisDB

Machine

Biological species trait
No costMachineMechanicalNot at creation

Machine is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Machine and Mechanical species, added later, not at species creation. It gives +1 Machine World Habitability, +20 Leader Lifespan and +0.5 Species Minimum Habitability.

Cost
0
At species creation
no
Random species
no
Species
Machine, Mechanical
ID
trait_machine_unit

What Machine does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +1Machine World Habitability
  • +20Leader Lifespan
  • +0.5Species Minimum Habitability

Volcanic World Minimum Habitability: -25%

- Starting Age: 5-10 years

-  Energy Credits Upkeep per 100 Pops: +$@living_standard_energy_normal|*0$

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

This species is made up of highly advanced machines.

Machine: questions

How many trait points does Machine cost?

Machine costs no trait points (common/traits, Stellaris 4.5.2).

Can I pick Machine at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Machine?

trait_machine_unit

Source: common/traits/02_species_traits_basic_characteristics.txt, Stellaris Cygnus v4.5.2 (9776).

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