
Noxious
Noxious is a biological species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +2% Happiness, +0.3 Species Minimum Habitability and -0.3 Species Maximum Habitability.
What Noxious does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +2%Happiness
- +0.3Species Minimum Habitability
- -0.3Species Maximum Habitability
- +50%Army Damage
- +10%Pop Housing Usage
Happiness to non-noxious Pops: $@noxious_happiness_penalty|%$
- Happiness per non-noxious Pop (not including Pops unaffected by Happiness): $@noxious_happiness_bonus|%$ (max: +40%)
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Requires the Gene Tailoring Technology.
In the game
Extremely unpleasant to be in the vicinity of, beings with this trait take vindication from being insufferable to everyone else.
Noxious: questions
How many trait points does Noxious cost?
Noxious costs 1 trait point (common/traits, Stellaris 4.5.2).
Can I pick Noxious at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Noxious?
trait_noxious
Source: common/traits/09_tox_traits.txt, Stellaris Cygnus v4.5.2 (9776).