StellarisDB

Noxious

Biological species trait
1 pointBiologicalLithoidToxoids Species Pack

Noxious is a biological species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +2% Happiness, +0.3 Species Minimum Habitability and -0.3 Species Maximum Habitability.

Cost
1
At species creation
yes
Random species
no
Species
Biological, Lithoid
ID
trait_noxious

What Noxious does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Pops · when
  • +2%Happiness
Species
  • +0.3Species Minimum Habitability
  • -0.3Species Maximum Habitability
  • +50%Army Damage
  • +10%Pop Housing Usage

Happiness to non-noxious Pops: $@noxious_happiness_penalty|%$

- Happiness per non-noxious Pop (not including Pops unaffected by Happiness): $@noxious_happiness_bonus|%$ (max: +40%)

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Requires the Gene Tailoring Technology.

In the game

Extremely unpleasant to be in the vicinity of, beings with this trait take vindication from being insufferable to everyone else.

Noxious: questions

How many trait points does Noxious cost?

Noxious costs 1 trait point (common/traits, Stellaris 4.5.2).

Can I pick Noxious at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Noxious?

trait_noxious

Source: common/traits/09_tox_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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