
Arkship Preference
Arkship Preference is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological, Pre-sapient, Lithoid, Machine and 1 more species, added later, not at species creation. It gives +50% Arkship Habitability. Opposite of Resilient, Genetic Memory and Sedentary.
What Arkship Preference does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +50%Arkship Habitability
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- When Any of (Is archetype: Machine; Is archetype: Mechanical)
- Always
- Otherwise
- Requires the Glandular Acclimation technology.
- from?
- Nomadic empire
- The Aquatic trait requires the Ocean planet preference or Wet Climate Mods.
In the game
Climate preference is determined by eons of evolution, design, or skillful genetic manipulation.
Arkship Preference: questions
How many trait points does Arkship Preference cost?
Arkship Preference costs no trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Arkship Preference?
Resilient, Genetic Memory and Sedentary: a species cannot have both.
Can I pick Arkship Preference at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Arkship Preference?
trait_pc_ark_preference
Source: common/traits/01_species_traits_habitability.txt, Stellaris Cygnus v4.5.2 (9776).