
Dark Matter Engines
Dark Matter Engines is a robotic species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Mechanical and Machine species, added later, not at species creation. It gives +20% Job Efficiency.
What Dark Matter Engines does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +20%Job Efficiency
Dark Matter Upkeep: +0.03
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Can do advanced robo modding
- from
- Any of
- Tradition: Advanced Tools
- Country flag: synth_physical
- Any of
- from
In the game
Ceaseless annihilation leads to endless creation, the true circle of machine existence
Dark Matter Engines: questions
How many trait points does Dark Matter Engines cost?
Dark Matter Engines costs 2 trait points (common/traits, Stellaris 4.5.2).
Can I pick Dark Matter Engines at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Dark Matter Engines?
trait_robot_ceaseless_symmetric_annihilation_engine
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).