
Workerbots
Workerbots is a robotic species trait in Stellaris 4.5.2 that costs no trait points. It is for Mechanical and Machine species and can be picked when a species is created. It gives +5% Miner Workforce. Opposite of War Machine, Nannybot, Art Generator, Research Assistants and 1 more.
What Workerbots does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +5%Miner Workforce
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
These machines were engineered with the purpose of extracting raw materials. Specialized tools, reinforced joints, and modular systems make them ideal workers.
Workerbots: questions
How many trait points does Workerbots cost?
Workerbots costs no trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Workerbots?
War Machine, Nannybot, Art Generator, Research Assistants and Conversational AI: a species cannot have both.
Can I pick Workerbots at species creation?
Yes, for Mechanical and Machine species.
What is the ID of Workerbots?
trait_robot_history_resourcebot
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).