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Unbreakable Resolve

Biological species trait
2 pointsBiologicalLithoidInfernals Species Pack

Unbreakable Resolve is a biological species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species and can be picked when a species is created.

Cost
2
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_unbreakable_resolve

What Unbreakable Resolve does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

No modifier lines in the files.

Every 100  Pops on the planet with this trait add +0.2 Stability (Max: +15)

- Does not include slaves or lower pop strata.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Requires the Gene Tailoring Technology.

In the game

Bound by an intricate web of mirror neurons, these individuals possess an innate ability to synchronize their will. Duty is not a burden, but a shared purpose, and hardship is met with unwavering unity.

Unbreakable Resolve: questions

How many trait points does Unbreakable Resolve cost?

Unbreakable Resolve costs 2 trait points (common/traits, Stellaris 4.5.2).

Can I pick Unbreakable Resolve at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Unbreakable Resolve?

trait_unbreakable_resolve

Source: common/traits/16_infernals_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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