
Disconnected
Disconnected is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +1 Pop Amenities Usage and -10% Happiness.
What Disconnected does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +1Pop Amenities Usage
- owner
- Not: Is at war
- Not: Has crisis
- Any of
- Galaxy flag: crisis_stage_1
- Galaxy flag: crisis_stage_2
- Galaxy flag: crisis_stage_3
- Galaxy flag: crisis_stage_4
- Any of
- -10%Happiness
Happiness When Not in War or Crisis: -10%
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
The ill-fitting nature of these cyborgs' imposed, military augments greatly reduces their quality of life and increases their bodies' demands during periods of rehabilitation.
Disconnected: questions
How many trait points does Disconnected cost?
Disconnected costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Disconnected at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Disconnected?
trait_unplugged_cybernetic_negatives_2
Source: common/traits/15_unplugged_traits.txt, Stellaris Cygnus v4.5.2 (9776).