StellarisDB

Disconnected

Biological species trait
No costBiologicalLithoidNot at creation

Disconnected is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +1 Pop Amenities Usage and -10% Happiness.

Cost
0
At species creation
no
Random species
no
Species
Biological, Lithoid
ID
trait_unplugged_cybernetic_negatives_2

What Disconnected does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +1Pop Amenities Usage
Pops · when
  • owner
    • Not: Is at war
    • Not: Has crisis
      • Any of
        • Galaxy flag: crisis_stage_1
        • Galaxy flag: crisis_stage_2
        • Galaxy flag: crisis_stage_3
        • Galaxy flag: crisis_stage_4
  • -10%Happiness

Happiness When Not in War or Crisis: -10%

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

The ill-fitting nature of these cyborgs' imposed, military augments greatly reduces their quality of life and increases their bodies' demands during periods of rehabilitation.

Disconnected: questions

How many trait points does Disconnected cost?

Disconnected costs no trait points (common/traits, Stellaris 4.5.2).

Can I pick Disconnected at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Disconnected?

trait_unplugged_cybernetic_negatives_2

Source: common/traits/15_unplugged_traits.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?