StellarisDB

Regen-Optimized

Biological species trait
No costBiologicalLithoidNot at creation

Regen-Optimized is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +10% Habitability and +10% Pop Growth Speed.

Cost
0
At species creation
no
Random species
no
Species
Biological, Lithoid
ID
trait_unplugged_regenoptimized

What Regen-Optimized does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +10%Habitability
  • +10%Pop Growth Speed
0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

These cyborgs have their Regenol-X levels upregulated, harmonizing biological and synthetic systems, allowing cybernetic implants to self-repair at the molecular level.

Regen-Optimized: questions

How many trait points does Regen-Optimized cost?

Regen-Optimized costs no trait points (common/traits, Stellaris 4.5.2).

Can I pick Regen-Optimized at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Regen-Optimized?

trait_unplugged_regenoptimized

Source: common/traits/15_unplugged_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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