StellarisDB

Master Builders

Ascension perk
ascension perkafter 2 other perks

Master Builders is an ascension perk in Stellaris 4.5.2. It needs 2 other ascension perks taken first. It gives +50% Megastructure Build Speed and +1 Megastructure Build Capacity.

Kind
ascension perk
Perks first
2
Excludes
none
Opens trees
—
ID
ap_master_builders

What Master Builders does

Modifiers from the perk's modifier block, then the game's own effect texts (the custom tooltips its card shows).

  • +50%Megastructure Build Speed
  • +1Megastructure Build Capacity

Master Builders requirements

Read from the perk's possible (to pick it) and potential (to see it) blocks; the game's own texts where it has them, our words otherwise.

  • Requires two other Ascension Perks to be selected first.
  • Requires the Mega-Engineering technology.
Who can see it (potential)

In the game

Building a Megastructure requires an unprecedented amount of resources and planning. We are breaking new ground in the field of macro-engineering.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

effect add_ascension_perk = ap_master_builders

Master Builders: questions

What does Master Builders do in Stellaris?

+50% Megastructure Build Speed and +1 Megastructure Build Capacity.

How do I unlock Master Builders?

Pick it in a free ascension perk slot. It needs 2 perks taken before it. Its other conditions are listed under Requirements. Empires have 8 slots in all; they open as tradition trees are finished (each finish bonus gives +1) and through Ascension Theory.

What is the ID of Master Builders?

ap_master_builders. The game's scripts grant it with the effect add_ascension_perk = ap_master_builders; in the console that is: effect add_ascension_perk = ap_master_builders (Stellaris 4.5.2).

Source: common/ascension_perks/00_ascension_perks.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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