StellarisDB

Identity Complex

Pop Assembly building
Empire limit 1

Identity Complex is a pop assembly building in Stellaris 4.5.2. It costs 800 Minerals and takes 600 days to build, with an upkeep of 8 Energy Credits a month. It adds 200 Identity Designers jobs.

Cost
800Minerals
Upkeep
8Energy Credits
Build time
600 days
Housing
—
ID
building_identity_complex

Jobs Identity Complex adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
800Minerals
80Rare Crystals — Nomadic empire
  • Nomadic empire
Upkeep a month
8Energy Credits

How to unlock Identity Complex

No technology needed.

Shown when (potential)
  • Owner
    • Country flag: identity_complex_available
Destroyed or converted when (destroy_trigger)
  • Not: owner
    • Country flag: identity_complex_available

In the game

A cutting-edge hub for the research and development of synthetic identities.

ID

building_identity_complex

Identity Complex: questions

How much does Identity Complex cost in Stellaris?

800 Minerals, 600 days to build; upkeep 8 Energy Credits a month (common/buildings, base values).

What jobs does Identity Complex give?

200 Identity Designers for every empire.

What is the ID of Identity Complex?

building_identity_complex (common/buildings, Stellaris 4.5.2).

Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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