
Pinniped Sanctuary
Pinniped Sanctuary is an amenities building in Stellaris 4.5.2. It costs 250 Minerals and takes 420 days to build, with an upkeep of 3 Energy Credits a month. It adds Biologists, Entertainers and Biology Subroutines jobs, depending on the empire.
Jobs Pinniped Sanctuary adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
400 BiologistsNot: Gestalt Consciousness
- Owner
- Not: Gestalt Consciousness
- Owner
200 EntertainersNot: Gestalt Consciousness
- Owner
- Not: Gestalt Consciousness
- Owner
1,000 Biology SubroutinesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
250Minerals
25Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
3Energy Credits
What Pinniped Sanctuary does
- +10%Happiness
when…
- Owner
- Not: Gestalt Consciousness
How to unlock Pinniped Sanctuary
No technology needed.
- Owner
- Country flag: found_subglacial_pinnipeds
In the game
A sanctuary for gigantic pinnipeds captured in the liquid nitrogen oceans of ….
ID
building_pinniped_sanctuaryPinniped Sanctuary: questions
How much does Pinniped Sanctuary cost in Stellaris?
250 Minerals, 420 days to build; upkeep 3 Energy Credits a month (common/buildings, base values).
What jobs does Pinniped Sanctuary give?
Depending on the empire: Biologists, Entertainers and Biology Subroutines.
What is the ID of Pinniped Sanctuary?
building_pinniped_sanctuary (common/buildings, Stellaris 4.5.2).
Source: common/buildings/22_extreme_frontiers_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
