StellarisDB

Basic Factories

Manufacturing building
Not built directly

Basic Factories is a manufacturing building in Stellaris 4.5.2. It adds Manufacturers and Fabricators jobs, depending on the empire.

Cost
—
Upkeep
—
Build time
—
Housing
—
ID
building_primitive_factory

Jobs Basic Factories adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • Not: Gestalt Consciousness
    • Owner
      • Not: Gestalt Consciousness
  • Gestalt Consciousness
    • Owner
      • Gestalt Consciousness

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

No resource cost or output in the files.

How to unlock Basic Factories

No technology needed.

Shown when (potential)
  • Always
Destroyed or converted when (destroy_trigger)
  • Owner
    • Not: Is primitive

In the game

Primitive, inefficient factories spewing pollution while producing goods.

ID

building_primitive_factory

Basic Factories: questions

What jobs does Basic Factories give?

Depending on the empire: Manufacturers and Fabricators.

What is the ID of Basic Factories?

building_primitive_factory (common/buildings, Stellaris 4.5.2).

Source: common/buildings/11_primitive_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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