StellarisDB

Manufacturers

Specialist job

Manufacturers is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Alloys, 2 Consumer Goods and costs 4 Minerals a month. Basic Factories adds it.

Produces
+1Alloys+2Consumer Goods
Upkeep
4Minerals
Per
100 jobs filled, a month
Sources
1
ID
primitive_laborer

What a Manufacturers produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
4Minerals
Produces per 100 jobs
+1Alloys+2Consumer Goods

Where Manufacturers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient
  • Any of
    • Planet
    • Owner
      • Is primitive
      • Any of
        • Country flag: Steam Age
        • Country flag: Machine Age
        • Country flag: Industrial Age
        • Country flag: Atomic Age
        • Country flag: Early Space Age

In the game

These early industrial manufacturers toil away in factories, which can now be operated day and night thanks to recent advances in electricity.

Manufacturers: questions

What does a Manufacturers produce in Stellaris?

For every 100 jobs filled: produces 1 Alloys, 2 Consumer Goods, upkeep 4 Minerals a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Manufacturers jobs?

From Basic Factories.

Source: common/pop_jobs/05_primitive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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