
Primitive Farms
Primitive Farms is a resource building in Stellaris 4.5.2. It adds 1,000 Farmers jobs.
Jobs Primitive Farms adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
1,000 Farmersfor every empire
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
No resource cost or output in the files.
How to unlock Primitive Farms
No technology needed.
- Owner
- Is primitive
- Not: Hive Mind
- Any of
- Country flag: Machine Age
- Country flag: Industrial Age
- Country flag: Atomic Age
- Country flag: Early Space Age
Destroyed or converted when (destroy_trigger)
- Owner
- Any of
- Not: Is primitive
- Hive Mind
- Lithoid empire
- Any of
In the game
Primitive farmsteads working the soil for meager returns.
ID
building_primitive_farmPrimitive Farms: questions
What jobs does Primitive Farms give?
1,000 Farmers for every empire.
What is the ID of Primitive Farms?
building_primitive_farm (common/buildings, Stellaris 4.5.2).
Source: common/buildings/11_primitive_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
