
Primitive Farms
Primitive Farms is a resource building in Stellaris 4.5.2. It adds 1,000 Agri-Drones jobs.
Jobs Primitive Farms adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
1,000 Agri-Dronesfor every empire
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
No resource cost or output in the files.
How to unlock Primitive Farms
No technology needed.
- Owner
- Is primitive
- Hive Mind
- Any of
- Country flag: Machine Age
- Country flag: Industrial Age
- Country flag: Atomic Age
- Country flag: Early Space Age
- Not: Lithoid empire
Destroyed or converted when (destroy_trigger)
- Owner
- Any of
- Not: Is primitive
- Not: Hive Mind
- Lithoid empire
- Any of
In the game
Primitive farmsteads working the soil for meager returns.
ID
building_hive_primitive_farmPrimitive Farms: questions
What jobs does Primitive Farms give?
1,000 Agri-Drones for every empire.
What is the ID of Primitive Farms?
building_hive_primitive_farm (common/buildings, Stellaris 4.5.2).
Source: common/buildings/11_primitive_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
