StellarisDB

Subversive Shrine

Unity building

Subversive Shrine is an unity building in Stellaris 4.5.2. It costs 500 Minerals, 30 Influence and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Bureaucrats jobs, depending on the empire.

Cost
500Minerals30Influence
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
building_subversive_shrine

Jobs Subversive Shrine adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
500Minerals30Influence
50Rare Crystals — Nomadic empire
  • Nomadic empire
30Influence — Megacorporation
  • Owner
    • Megacorporation
Upkeep a month
2Energy Credits
Produces a month
+6Unity

What Subversive Shrine does

Only in some cases
    • +25%Spiritualist Ethics Attraction
    when…
    • Always
    • +25Crime
    • +5%Ethics Shift Chance
    when…
    • branch office owner
      • has councilor
        • Councilor: Executive High Priest

How to unlock Subversive Shrine

No technology needed.

Shown when (potential)

In the game

A meeting place for followers of the Subversive Cult to gather and conduct their ceremonies.

ID

building_subversive_shrine

Subversive Shrine: questions

How much does Subversive Shrine cost in Stellaris?

500 Minerals, 30 Influence, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Subversive Shrine give?

Depending on the empire: Bureaucrats.

What is the ID of Subversive Shrine?

building_subversive_shrine (common/buildings, Stellaris 4.5.2).

Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

Spotted a mistake on this page?