
Subversive Shrine
Subversive Shrine is an unity building in Stellaris 4.5.2. It costs 500 Minerals, 30 Influence and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Bureaucrats jobs, depending on the empire.
Jobs Subversive Shrine adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 BureaucratsAlways
- Always
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
500Minerals
30Influence
50Rare Crystals — Nomadic empire- Nomadic empire
30Influence — Megacorporation- Owner
- Megacorporation
- Upkeep a month
2Energy Credits- Produces a month
+6Unity
What Subversive Shrine does
- +25%Spiritualist Ethics Attraction
when…
- Always
- +25Crime
- +5%Ethics Shift Chance
when…
- branch office owner
- has councilor
- Councilor: Executive High Priest
- has councilor
How to unlock Subversive Shrine
No technology needed.
- Has branch office
- branch office owner
- Civic: Gospel of the Masses
- Is illegal criminal
In the game
A meeting place for followers of the Subversive Cult to gather and conduct their ceremonies.
ID
building_subversive_shrineSubversive Shrine: questions
How much does Subversive Shrine cost in Stellaris?
500 Minerals, 30 Influence, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Subversive Shrine give?
Depending on the empire: Bureaucrats.
What is the ID of Subversive Shrine?
building_subversive_shrine (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
