StellarisDB

Bureaucrat

Specialist job
unity

Bureaucrat is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 3 Unity and costs 2 Consumer Goods a month. 68 buildings and districts add it, among them Celestial Cathedral, Ephaptic Axon and Omniscient Administration.

Produces
+3Unity
Upkeep
2Consumer Goods
Per
100 jobs filled, a month
Sources
92
ID
bureaucrat

What a Bureaucrat produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
2Consumer Goods
-1Consumer Goods — Building: Administrative Hub; Not: Bureaucrat is spirituali…
-1Consumer Goods — Building: Administrative Hub; Not: Bureaucrat is spirituali…
-1Consumer Goods — Building: Administrative Hub; Bureaucrat is spiritualist; N…
-1Consumer Goods — Modifier: Unified Purpose
  • Modifier: Unified Purpose
-1Consumer Goods — Building: Numistic Shrine
2Trade — Building: Numistic Shrine
Produces per 100 jobs
+3Unity
+2Trade — Megacorporation; none of: Civic: Worker Cooperative
+1Trade — Megacorporation; Civic: Worker Cooperative
-1Unity — any of: Civic: Death Cult; any of: Civic: Corporate Death C…
+0.5Society Research — any of: Civic: Death Cult; any of: Civic: Corporate Death C…
-1Unity — Origin: Cybernetic Creed; Bureaucrat is spiritualist
+1Engineering Research — Origin: Cybernetic Creed; Bureaucrat is spiritualist
-1Unity — Building: Administrative Hub; Not: Bureaucrat is spirituali…
-2Unity — Bureaucrat is sacred path specialist
  • Planet
    • Bureaucrat is sacred path specialist
+2Trade — Bureaucrat is sacred path specialist
  • Planet
    • Bureaucrat is sacred path specialist
+1Society Research — Bureaucrat is sacred path specialist
  • Planet
    • Bureaucrat is sacred path specialist
-1Unity — Building: Administrative Hub; Not: Bureaucrat is spirituali…
+2Trade — Building: Administrative Hub; Not: Bureaucrat is spirituali…
-1Unity — Building: Administrative Hub; Bureaucrat is spiritualist; N…
-1Unity — Building: Numistic Shrine
+6Trade — Building: Numistic Shrine
+0.5Society Research — any of: Civic: Superstitious Beliefs; any of: Civic: Zodiac…
+0.1Physics Research — Materialist; any of: Civic: Memorialists; any of: Civic: Me… (×value:scripted_ethics_weight_mult|ETHIC|materialist|)
+0.1Society Research — Materialist; any of: Civic: Memorialists; any of: Civic: Me… (×value:scripted_ethics_weight_mult|ETHIC|materialist|)
+0.1Engineering Research — Materialist; any of: Civic: Memorialists; any of: Civic: Me… (×value:scripted_ethics_weight_mult|ETHIC|materialist|)
+0.25Unity — Spiritualist; any of: Civic: Memorialists; any of: Civic: M… (×value:scripted_ethics_weight_mult|ETHIC|spiritualist|)
+0.5Trade — Egalitarian; any of: Civic: Memorialists; any of: Civic: Me… (×value:scripted_ethics_weight_mult|ETHIC|egalitarian|)

Where Bureaucrats come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Other effects of the job

Other names

swappable_data: the same job shows another name for some empires or planets.

Who can work it

In the game

Fulfilling the bureaucratic demands of an empire is a daunting task that requires dedicated and highly trained individuals.

Bureaucrat: questions

What does a Bureaucrat produce in Stellaris?

For every 100 jobs filled: produces 3 Unity, upkeep 2 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Bureaucrats jobs?

From Celestial Cathedral, Ephaptic Axon, Omniscient Administration, Quantic Coordination Point, Imperial Palace, Celestial Sanctum and 62 more. Zones that add them per district: Administrative Hub, Sanctuary Enclave, Spiritual Enclave, Singing Cliffs and 8 more.

Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?