StellarisDB

Planetary Supercomputer

Research building

Planetary Supercomputer is a research building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It needs Interplanetary Research Initiative.

Cost
600Minerals50Exotic Gases
Upkeep
5Energy Credits1Exotic Gases
Build time
480 days
Housing
—
ID
building_supercomputer

Jobs Planetary Supercomputer adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Adds no jobs.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Exotic Gases
60Exotic Gases — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Exotic Gases

What Planetary Supercomputer does

On the planet
  • +0.5Physics Research Produced per 100 Physicists
  • +0.5Society Research Produced per 100 Biologists
  • +0.5Engineering Research Produced per 100 Engineers
Only in some cases
    • +1Consumer Goods Upkeep per 100 Researchers
    when…
    • Owner
      • Not: Gestalt Consciousness
    • +2Energy Credits Upkeep per 100 Researchers
    when…
    • Owner
      • Machine Intelligence
    • +2Minerals Upkeep per 100 Researchers
    when…
    • Owner
      • Hive Mind

How to unlock Planetary Supercomputer

Shown when (potential)
  • Owner
    • Gestalt Consciousness
    • Not: Wilderness empire
  • None of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
  • Any of
    • Carrier flag: ignore_ai_building_limitations
    • Owner
      • Not: Controlled by the AI
    • Has any research zone
      • Any of
        • Has any unspecialized research zone
        • Has any specialized research zone
          • Any of
            • Has any research physics zone
            • Has any research society zone
            • Has any research engineering zone
Can be built when (allow)
  • Has major upgraded capital
    • When Modifier: Resort World
      • Requires Resort Capital-Complex on colony.
    • When Modifier: Thrall-World
      • Requires Governor's Estates on colony.
    • When Planet class: Orbital Habitat
      • Requires Habitat Central Control on colony.
    • When owner (Wilderness empire)
      • Requires Planetary Root Complex on planet.
    • When owner (Hive Mind)
      • Requires Hive Nexus on colony.
    • When owner (Machine Intelligence)
      • Requires Planetary Processor on colony.
    • Otherwise
      • Requires Planetary Capital on colony.
Destroyed or converted when (destroy_trigger)
  • Any of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
    • Owner
      • Regular empire (not gestalt)
    • Owner
      • Wilderness empire

In the game

A single colossal supercomputer which can carry out incredibly complex calculations, improving the research output of the whole planet.

ID

building_supercomputer

Planetary Supercomputer: questions

How much does Planetary Supercomputer cost in Stellaris?

600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).

What is the ID of Planetary Supercomputer?

building_supercomputer (common/buildings, Stellaris 4.5.2).

Source: common/buildings/05_research_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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