StellarisDB

Order's Commandery

Government building

Order's Commandery is a government building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Overlord Knights jobs, depending on the empire.

Cost
400Minerals
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
holding_knight_commandery

Jobs Order's Commandery adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Alloys — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits

What Order's Commandery does

On the planet
  • -50%Monthly Loyalty
For the empire
  • +2Naval Capacity
  • +0.03Monthly Quest Progress

How to unlock Order's Commandery

No technology needed.

Shown when (potential)
Can be built when (allow)
  • Planet
    • Is capital
    • Pop amount at least 5000
Destroyed or converted when (destroy_trigger)

In the game

This fortified outpost is where our knights collaborate with our vassal in the search for the Toxic God. Our subjects are expected to provide us with resources and data to support the Order's work.

ID

holding_knight_commandery

Order's Commandery: questions

How much does Order's Commandery cost in Stellaris?

400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Order's Commandery give?

Depending on the empire: Overlord Knights.

What is the ID of Order's Commandery?

holding_knight_commandery (common/buildings, Stellaris 4.5.2).

Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

Spotted a mistake on this page?