
Order's Commandery
Order's Commandery is a government building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Overlord Knights jobs, depending on the empire.
Jobs Order's Commandery adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 Overlord KnightsNot: Gestalt Consciousness
- planet.owner
- Not: Gestalt Consciousness
- planet.owner
100 Overlord KnightsGestalt Consciousness
- planet.owner
- Gestalt Consciousness
- planet.owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
What Order's Commandery does
- -50%Monthly Loyalty
- +2Naval Capacity
- +0.03Monthly Quest Progress
How to unlock Order's Commandery
No technology needed.
- Owner
- Not: Wilderness empire
- Overlord
- Origin: Knights of the Toxic God
- Not: Country flag: quest_abandoned
- Planet
- Is capital
- Pop amount at least 5000
Destroyed or converted when (destroy_trigger)
- Any of
- None of
- owner.overlord
In the game
This fortified outpost is where our knights collaborate with our vassal in the search for the Toxic God. Our subjects are expected to provide us with resources and data to support the Order's work.
ID
holding_knight_commanderyOrder's Commandery: questions
How much does Order's Commandery cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Order's Commandery give?
Depending on the empire: Overlord Knights.
What is the ID of Order's Commandery?
holding_knight_commandery (common/buildings, Stellaris 4.5.2).
Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
