
Knights of the Toxic God
Knights of the Toxic God is an origin in Stellaris 4.5.2. Requirements: Does NOT have a Tankbound Civic. Not with Gestalt Consciousness, civic Fanatic Purifiers or Scorched World Heralds or Oppressive Autocracy and species Machine. DLC: Toxoids Species Pack.
What Knights of the Toxic God does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- Homeworld:
- Unique Orbital Habitat:
- Politician Jobs replaced by Knightly Order Jobs
- Situation: Quest for the Toxic God
- Policies: Knightly Duties
- Available Holdings: Order's Commanderies on Subject colonies
- Initial
Pops: -300
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Not: Ethic: Gestalt Consciousness
- None of
- Does NOT have a Tankbound Civic
- Not: Species archetype: Machine
Other versions
swap_type: another name or text when its condition holds (nomadic empires, lithoids…).
Knights of the Toxic God- Home System: - Toxic Planetary Features on the former Homeworld - Capital Arkship: - Order's Keep - Order's Demesne - Situation: Quest for the Toxic God - Policies: Knightly Duties - Available Holdings: Order's Commanderies on Subject colonies- Nomadic empire
In the game
Centuries ago, this species' homeworld was visited by a Toxic Entity. The ecological catastrophe that followed ruined half the world, but allowed an early unification of the survivors in their reverence for the Toxic God. An Order of Knights has been created to search for the Toxic God, and although many things have changed, the quest continues.
Try it in the empire builder →
Knights of the Toxic God: questions
What are the requirements for Knights of the Toxic God in Stellaris?
Does NOT have a Tankbound Civic. Not with Gestalt Consciousness, civic Fanatic Purifiers or Scorched World Heralds or Oppressive Autocracy and species Machine. DLC: Toxoids Species Pack.
What does the Knights of the Toxic God origin do?
Its effects are listed in its description on this page.
What is the ID of Knights of the Toxic God?
origin_toxic_knights (Stellaris 4.5.2).
Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).